Pluto Flyby

On this momentous day where the planet Pluto [should that be written instead as “dwarf-planet Pluto”?!] is being mapped by the New Horizons space-probe flyby, we thought we’d post our own humble “Pluto Flyby” [see above] showing some in-project footage from our work. Enjoy.

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#PlutoGame Evolution Snippets

Andy and I first started to plan out Pluto on the 27th February 2014. We originally had development-slotted another game based work [titled Ash.Land] for the beginning of 2014, but decided instead that Pluto was a concept that just wouldn’t lie down. Over the next few months we’ll be revealing more of just how Pluto ...

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Pluto and the Distortion of Time

Pluto has been under development now for a long time. It’s evolved out of previous Campbell/Breeze collaborations such as The Dead Tower, #PRISOM and #CARNIVAST, in conjunction with raw experimentation, short fiction, Mezangelle, and even artwork produced in the mid-1990s on the Commodore Amiga. In parallel, Pluto itself narratively toys with the concept of time, offering a ...